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Procedure Text

Posted by nHa yHoung Adud Kamis, 21 Februari 2013 0 komentar


Procedure Text

Communicative Purpose/Social Function:
To describe how something is accomplished through a sequence of actions or steps.

Generic Structure
1.         Goal
2.         Material Needed
3.         Steps

Significant Grammatical Features:
~          Focus on generalized human agents
~          Use of simple present tense, often imperative
~          Use mainly of temporal conjunctions (or numbering to indicate sequence)
~          Use mainly of Material Processes

Example:
How To Play Hole Game

Materials
-          Two players                                                           -   A hole in ground
-          One marble per person                -   A line (distance) to start from

How to play
~          First you must dub (click marble together)
~     Then you must check that the marble are in good condition and are nearly worth the same value.
~          Next you must dig a hole in the ground and draw a line a fair distance away from the hole.
~          The first player carefully throws his or her marble towards the hole.
~     Then the second player tries to throw his or her marble closer to the hole than his or her opponent.
~     The player whose marble is closest to the hole tries to flick his or her marble into the hole. If successful, this player tries to flick his or her opponent’s marble into the hole.
~          The person flicking the last marble into the hole wins and gets to keep both marble.

Goal
How To Play Hole Game

Materials Needed
-          Two players                                                           -   A hole in ground
-          One marble per person                -   A line (distance) to start from



Steps
~          First you must dub (click marble together)
~     Then you must check that the marble are in good condition and are nearly worth the same value.
~          Next you must dig a hole in the ground and draw a line a fair distance away from the hole.
~          The first player carefully throws his or her marble towards the hole.
~     Then the second player tries to throw his or her marble closer to the hole than his or her opponent.
~     The player whose marble is closest to the hole tries to flick his or her marble into the hole. If successful, this player tries to flick his or her opponent’s marble into the hole.
~          The person flicking the last marble into the hole wins and gets to keep both marble.


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